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Old Aug 25, 2005, 08:53 PM // 20:53   #1
Ascalonian Squire
 
Join Date: May 2005
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Default Mes/Mo PvP Idea

Just something I have been playing around with in PvP. Works pretty well and I wanted to get some input from others to help make it better.

PvP Mes/Mo Energy Denial/Smiter for Random 4X4

Illusion 10 +2 (Hat and minor)
Inspiration 11 +3
Smiting 10

Anything left in Domination (Might as well extend Hex Breaker a little)

Arcane Echo
Energy Drain {E}
Energy Tap
Ether Feast
Hex Breaker
Distortion (For Team PvP, Tombs Signet of Humility)
Balthazar's Aura
Res Sig (For Team PvP, Tombs use a hard Res)

For Team PvP, Tombs, drop the points in Illusion and spread them between Inspiration, Smiting, and some in Fast Casting. Also, replace Distortion with Signet of Humility.

The idea is to drain 40ish from a primary target, hit a secondary target for 20ish, and use Sig of Humility to cripple a third person's elite. All the stolen energy can be used to throw around Balth's Aura on your warrior or on someone under attack.

Let me know what you think.

Thanks

PS As I get good ideas I will edit the build. Thanks again.

Last edited by Iron Rhino; Aug 25, 2005 at 11:26 PM // 23:26..
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Old Aug 25, 2005, 09:12 PM // 21:12   #2
Lion's Arch Merchant
 
Join Date: Mar 2005
Guild: Elysium Protectorate [EP]
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Since you have fast casting, I'd replace Res Sig with a Restore Life or Ressurect. Its always useful for a team to have at least 1 hard-res spell.
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Old Aug 25, 2005, 10:18 PM // 22:18   #3
Ascalonian Squire
 
Join Date: May 2005
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Good idea there. I'll plan to switch Sig for a hard Res when I go team PvP, tombs. When I run random 4x4 I don't use Fast Cast so I'll keep it Sig in that build.

Thanks

Last edited by Iron Rhino; Aug 25, 2005 at 11:27 PM // 23:27..
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Old Aug 25, 2005, 10:39 PM // 22:39   #4
Banned
 
Join Date: Jun 2005
Location: Chicago
Guild: the Bleeding Edge
Profession: N/Mo
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Quote:
Originally Posted by Elythor
Since you have fast casting, I'd replace Res Sig with a Restore Life or Ressurect. Its always useful for a team to have at least 1 hard-res spell.

in PvP it is not advisable to bring anything other than sig. rare are the times where you ca use a hard res spell no matter how fast it takes to cast them you are asking for the person you res to be killied right away.

res sig is good enough. hard reses just do not give enough HP to make them worthwihle
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Old Aug 25, 2005, 10:40 PM // 22:40   #5
Banned
 
Join Date: Jun 2005
Location: Chicago
Guild: the Bleeding Edge
Profession: N/Mo
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let me amend that to 4v4 i meant to say that lol but forgot tombs it is OK to bring hard res but in 4v4 arena you are just asking for your teamate to end up on his but again
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Old Aug 25, 2005, 11:13 PM // 23:13   #6
Lion's Arch Merchant
 
Join Date: Apr 2005
Location: The Frozen plains.
Guild: The Llanowar Legion [LL]
Profession: Me/N
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Quote:
Originally Posted by salja Wachi
in PvP it is not advisable to bring anything other than sig. rare are the times where you ca use a hard res spell no matter how fast it takes to cast them you are asking for the person you res to be killied right away.

res sig is good enough. hard reses just do not give enough HP to make them worthwihle
Unless you are a Mes/Mo.. like he is.
Who IS able to put a dozen of points in Fast casting and so decrease 8 seconds to 4,76 seconds, that's how it is for most res spells neways.
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